Brandon Eleuterio

Day: September 14, 2022

Learning Rust – Part 8: Diffuse Materials

Lambertian Diffuse

In Part 7, we smoothed out the edges of our spheres using antialiasing. In this chapter, we start making these spheres look a little more realistic. Speed Bump After adding initial diffuse properties to the spheres I noticed a severe slowdown in execution time. I mean we’re talking over 5 minutes to complete the render […]

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