Brandon Eleuterio

Day: October 10, 2022

Learning Rust – Part 13: The Final Render

Random Spheres

In the last post, we added the last feature of the series – defocus blur or depth of field. In this final post of the series, we’ll render a random scene that fully demonstrates the features of our ray tracer. The Masterpiece Behold! A randomly generated scene of spheres with a variety of sizes and […]

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