Brandon Eleuterio

Day: October 1, 2022

Learning Rust – Part 11: Positionable Camera

Zooming In

In the previous post, we rendered a glass sphere. In this part, we venture into the world of camera positions. Simple Code We added several key parameters to our Camera struct to manage positions: look_from – the point from which the camera looks. look_at – the point the camera is pointing towards. vert_up – the […]

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